3D Game Art and Design with
3ds max


Jump into the fascinating world of 3D game design with 3ds max and the Unreal 3 game engine

This immersive course will lead you through the process of designing and creating an original game setting using 3ds Max. You’ll learn practical approaches to level map design, previsualization, 3D conceptualization/modeling and export/import from the asset creation tool (3ds Max) into the Unreal 3 game engine.

During the week you'll delve into high-quality reference selection, creative brainstorming, simple drawing and mapping techniques, modeling and texture mapping. You’ll learn modeling techniques for a wide variety of asset types, such as organic objects, architecture, creature, humans, pickup items and vehicle design. By the end of the week you’ll have a concept piece completed and ready for loading into the game engine.

3D Game Art & Design with 3ds max

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Course Details
Course Details
Skill Level
Introductory
Prerequisites
No experience necessary
When & How Long
Summer 2009 | 5 Day Course | M-F 9am - 5pm
Software Used
3ds max
Unreal 3 Game Engine
Certification/Credit Offered
Stanford Continuing Studies Credit
Learn more
DMA Instructors
View 3D, Video Game & Robotics Instructors
Locations & Dates
The University of Texas at Austin
July 6 - 10
University of California, San Diego
July 13 - 17
University of Central Florida
July 13 - 17
The University of British Columbia
July 13 - 17
Harvard University
July 20 - 24
St. John's University
July 27 - 31
Stanford University
Aug 3 - 7
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