2008 Summer Course Schedule by Program
Pro Series Courses
Educator Series Courses
Teen Summer Camps
Kids Summer Camps
Locations
- Stanford University
- Claremont Colleges
- UC San Diego
- UC Berkeley
- Loyola University
- DePaul University
- University of Michigan
- University of Pennsylvania
- University of Texas
- Hartsville, SC
- DMA on the Sea
- Onsite Training
“An excellent introduction into the inner workings of Game Creation. A very informative, and fun course.”
- Keith Anderson
- High School Student
- Woodlands, TX
Advanced Video Game Production I with 3ds max, Maya and ZBrush
Next-generation game production tools and techniques
| Skill Level | When & How Long | Software/Hardware Used | Certification/Credit Offered |
| Introductory-Intermediate | Summer 2008 5 Day Course M-F 9am - 5pm |
3ds Max, Maya, ZBrush, Photoshop, Unreal 3 Game Engine | DMA - Game Design Certification Stanford Continuing Studies Credit |
Locations & Dates:
- Stanford University
- Jul 28 - Aug 1
- Claremont
- Aug 4-8
DMA Instructors:
3ds max:
Zbrush:
Maya:


Course Description
This advanced video game production class integrates the big three applications of next-generation gaming technology. Topics covered include digital sculpting with Pixologic's ZBrush and advanced digital painting and texture mapping with Adobe Photoshop. You’ll learn essential techniques for creating architecture, characters, creatures, vehicles and pick-up items. We’ll also teach you industry techniques for normal mapping, grunge-color maps and specularity maps are also emphasized.
The course features in-depth discussions on unifying game designs using fine art principals such as color theory, layout compositional design, form and structure, as well as other techniques to expand your understanding of the art of game design. We’ll study game play and level flow techniques, with each student continually testing and refining their creation in a group setting. On the last day of class, we’ll spend a game day play-testing and critiquing our designs.
Click Here to see the full five-day course outline.

Who Should Attend
Teens who are game enthusiasts and aspiring game developers.
Certification & Credit Offered
This course is part of a DMA Certification in Game Design and also qualifies for Stanford University Continuing Studies credit. Learn more
Prerequisites
3D Video Game Creation II - Character Design with 3ds Max or Maya or equivalent experience.
Related and Recommended Courses
In addition to being offered as a stand-alone class, this course can also be taken as part of a DMA multi-week series. Below are some suggested multi-week series.
Tracks for Teen 3D & Video Game Creation
| Track | Week 1 | Week 2 | Week 3 | Week 4 |
| Tracks for Teen 3D & Video Game Creation | ||||
| 3d Game Design with Maya® Certification program | 3D Game Creation I with Maya | 3D Game Creation II with Maya | Advanced Video Game Production I with 3ds max, Maya and Zbrush | Advanced Video Game Production II with 3ds max & Maya and Zbrush |
|---|---|---|---|---|
| 3d Game Design with 3ds Max® Certification program | 3D Game Creation I with 3ds Max | 3D Game Creation II with 3ds Max | Advanced Video Game Production I with 3ds max, Maya and Zbrush | Advanced Video Game Production II with 3ds max & Maya and Zbrush |
| Game Modding | Game Modding | 3D Game Creation I with 3ds Max | 3D Game Creation II with 3ds Max | |
| Game Programming | Game Programming - Beg | Game Programming - Advanced | Hands-on Robotics for Teens | |
| Mix & Match | 3D Game Creation I with 3ds Max | Hands-On Digital Editing and FX for Teens | Game Programming - Beg | |
Questions? Call 1-866-656-3342 or email us.
Click Here to Register Online Now!



