| SUN | MON | TUE | WED | THU | FRI | SAT | |
|---|---|---|---|---|---|---|---|
| Teaching Game Programming Educator Course Outline | |||||||
| 7:30am | Noon check-out for Overnight (Saturday) Adults | BreakFast for overnighters | Noon check-out for Overnight (Friday) Adults | ||||
| 8:00am | Commuter Registration Welcome and Introductions |
Classroom Open | |||||
| 8:30am | Review & Questions | Review & Questions | Review & Questions | Review & Questions | |||
| 9:00am | Game Industry Overview | Procedural Game Programming | Graphics and 2D Worlds | Collision Detection | Designing a Game Programming Curriculum | ||
| 9:30am | |||||||
| 10:15am | BREAK | ||||||
| 10:30am | Game Programming Technologies and Resources | Game Objects as Software Objects | Sprites and Motion | Sound and Music | Project Work | ||
| 11:00am | |||||||
| 11:30am | |||||||
| Noon | LUNCH | LUNCH | EXTENDED LUNCH | LUNCH | LUNCH | ||
| 1:00pm | Programming Pythonically | Object-Oriented Game Programming | Animation | Finish Projects | |||
| 1:30pm | |||||||
| 2:00pm | Player Input | ||||||
| 2:30pm | |||||||
| 3:00pm | Registration & Check-in for Overnighters | BREAK | |||||
| 3:15pm | Data Structures for Games | Program Planning and Design | Project Work | Project Work | Show and Celebration | ||
| 4:00pm | |||||||
| 4:30pm | |||||||
| 5:00pm | Dinner for overnighters | Home for the day or back to the dorm | |||||
| 5:30pm | Dinner for overnighters | ||||||
| 6:00pm | Free Time | ||||||
| 6:30pm | Classrooms open for project work | ||||||
| 7:00pm | |||||||
| 7:30pm | |||||||
| 8:00pm | |||||||
| 8:30pm | |||||||
| 9:00pm | |||||||
| 9:30pm | |||||||
