Welcome to the final installment of the three-part DMA HOW-TO series on Valve’s Source Filmmaker. Digital Media Academy’s HOW-TO series is hosted by industry professionals and DMA instructors. Learn at your own pace — for FREE. The host of this HOW-TO series on Source Filmmaker has been DMA Instructor Phillip Reeves.
In Part 1 of DMA’s HOW-TO on Source Filmmaker, we explored the basics of interacting and controlling camera movements. In Part 2 of DMA’s HOW-TO on Source Filmmaker, we discovered how to import actors into scenes and use the timeline to view footage. In Part 3, we’ll learn how to import additional actors into a scene, and how to start assembling the shots for editing.
Source Filmmaker, Part 3:
What You’ll Learn in this Video:
- How to add additional actors to a scene
- Using the Play head to select particular footage
- Pairing camera angles to certain shots
- Setting and changing in and out points
- Changing camera angles on the fly
Your Source for Source Filmmaker
Valve’s Source Filmmaker is an incredible animation program, as you’ve learned in this three-part introduction. To delve deeper into Source, spend part of this summer at one of Digital Media Academy’s tech camps in US or Canada.
DMA offers professional developed tech camps for Teens and Kids. Kids age 8 to 12 get an introduction to filmmaking and special effects with Adventures in Filmmaking & Special Effects movie camp.
Teens just starting out and learning the process of filmmaking, will quickly gain skills need to make a professional looking movie in the Introduction to Digital Filmmaking camp.
Next Week: We begin a four-part series on programming robots with Arduino. Check back each Thursday for a new DMA HOW-TO.