Global Innovation Race
GIR 2025 Waitlist
Join the international call to action for students across the globe
and design solutions that will shape the future.
Digital Media Academy
Global Innovation Race 2025
Led by leading educators and industry experts, Digital Media Academy has been preparing the next generation of global leaders with world-class STEAM programs since 1999. Join our global youth innovator community for a summer experience that will shape your future.
Immerse yourself in the world of AI and emerging tech, exploring their role in driving innovation. Engage in solving global challenges while honing your design, social, and entrepreneurial skills. Draw inspiration from local tech scenes and diverse cultures. Build a global network, forge lifelong friendships, and create indelible memories—all within an experience tailored for 13-17-year-olds.
Our programs have been taught in world-renowned institutions like Stanford, NYU, Georgetown, UCLA, Oxford, and McGill University. Today, we’ve left our mark in over 1,000 schools across 125 countries, introducing 500,000+ students to the world of STEAM.
Global Innovation Race is for you if…
We have impacted over 500,000 students since 1999. Now it’s your turn!
![Become a Global Innovator](https://digitalmediaacademy.org/wp-content/uploads/2023/11/Global-Innovator.jpg)
Designed by Leading Educators
![Stanford Educator Glenn Fajardo Stanford Educator Glenn Fajardo](https://digitalmediaacademy.org/wp-content/uploads/2023/09/Glenn-Fajardo-1-e1693977127310.jpg)
Glenn Fajardo
DMA Chief Learning Officer • Lecturer at Stanford d.school • Former Director of Co-Design Practice @ TechSoup
Glenn believes in the power of connection to spark creativity across distances and cultures. Teaching at Stanford’s d.school since 2014 and serving as the Distributed Learning Teaching Fellow in 2020, he explores how collaboration can thrive even when we’re apart.
With 14 years of experience in virtual collaboration spanning six continents, Glenn focuses on social impact work. Alongside Kursat Ozenc, he co-authored “Rituals for Virtual Meetings: Creative Ways to Engage People and Strengthen Relationships.” Previously, as the Director of the Co-Design Practice at TechSoup, Glenn championed technology’s potential for social change. Trained in nuclear engineering sciences and public policy, he also enjoys playing electric bass and cooking in others’ kitchens.
Chris Bennett
DMA Learning and Engagement Specialist • Affiliate, Stanford University Graduate School of Education • Game Designer
Chris is an award-winning Game Designer and Stanford-invited lecturer who has combined creative ideas with digital engagement to reach millions of players with his credited games. Chris teaches, studies, and practices ways to apply his science of Game Design Thinking to improve lives in the real world.
Chris has over 20 years of experience in the entertainment software industry, including three very successful franchises; The Sims, Diner Dash, and Tiger Woods PGA Tour.
Chris has talked about games and game design for major media outlets, including NBC TV, NPR, Forbes.com, and the San Francisco Chronicle. He is called on by organizations such as Stanford University, University of California Berkeley, and USAID for his game design expertise.