Intro to 3D Modeling with Maya

In this introductory course you’ll develop an artistic style using Autodesk Maya and CGI to master the basics of modeling, texturing, lighting, rendering and animation for 3D film production. Create 3D models, sculpt characters, and build environments as you explore complex modeling techniques that focus on proper model topology. Learn professional workflows as you work with Autodesk Maya. Become a well-rounded 3D artist capable of using modeling software in games, film, and tv with this course. 3D design and modeling open doors into all kinds of modern creative careers. Learn, discover, create and enjoy learning with other passionate creators. After learning the basics of Maya’s UI and tools, students will practice creating complex shapes and models. Once students are comfortable with basic modeling concepts, advanced skills and techniques will be taught as students model their own human character and create textures before rendering their final model. Throughout the course, students will gain an understanding of career paths and studio roles while engaging in a collaborative process.

Register
SKU: TC3D1 Categories: , , Tags: ,

Starting at US$1,978

Description

In this introductory course you’ll develop an artistic style using Autodesk Maya and CGI to master the basics of modeling, texturing, lighting, rendering and animation for 3D film production. Create 3D models, sculpt characters, and build environments as you explore complex modeling techniques that focus on proper model topology. Learn professional workflows as you work with Autodesk Maya. Become a well-rounded 3D artist capable of using modeling software in games, film, and tv with this course. 3D design and modeling open doors into all kinds of modern creative careers. Learn, discover, create and enjoy learning with other passionate creators. After learning the basics of Maya’s UI and tools, students will practice creating complex shapes and models. Once students are comfortable with basic modeling concepts, advanced skills and techniques will be taught as students model their own human character and create textures before rendering their final model. Throughout the course, students will gain an understanding of career paths and studio roles while engaging in a collaborative process.

This course is one of our flagship Tech Camp experiences, infused with hands-on, project-based learning, designed to equip students with 21st-century technology skills. Students will engage in real-world problem solving and collaborate with fellow students to create solutions to some of the world’s biggest problems.

Computer:

  • Laptop or desktop computer running Windows or macOS that meets the minimum specifications of the hardware and software listed below.
  • Built-in or external microphone
  • Built-in or external speakers or headphones
  • Google Chrome browser
  • Additional computer screen/monitor (recommended)

Software:

Other Materials:

  • Medium-sized sketchbook
  • Pencils and pens

By the end of this course:

Students will be able to…

  • use 3D modeling programs such as Autodesk Maya and Mudbox
  • create 3D models: both organic and inorganic
  • develop UVs and understand how to apply textures to models
  • light and render a scene using the advanced tools of Arnold Renderer
  • plan and execute projects so they can create anything they can imagine

Students will create…

  • a wide variety of 3D objects in Autodesk Maya and Mudbox
  • simple and advanced models made of polygon primitives and using box modeling techniques
  • complex models such as a biped humanoid
  • sculptures of characters or creatures using Mudbox’s toolset
  • a complex character, creature, prop, vehicle, or environment with textures and lighting

Course content

Unit 1: Maya 3D Modeling
1.1 Maya User Interface and Camera Controls
1.2 Basic Object Manipulation
1.3 Maya Modeling Tools
1.4 Texturing, Lighting, and Rendering

Unit 2: Mudbox Sculpting
2.1 Sculpting with Mudbox
2.2 Dynamic Tessellation
2.3 UV Texture Mapping
2.4 Texture Painting in Mudbox

Unit 3: Lighting and Textures
3.1 Painting Specularity
3.2 Exporting Textures and Building Arnold Shaders
3.3 Lighting and Rendering
3.4 Final Project Planning

Unit 4: Final Project
4.1 Extrusion and Stroke Demo
4.2 Mirroring Geometry
4.3 Texturing and Lighting

Unit 5: Project Rendering
5.1 Rendering
5.2 Create a Portfolio

Build your Future-key Portfolio with a Certificate of Completion from Digital Media Academy

Student feedback

Info

  • Product Type: Tech Camps
  • Career Pathway: Creative Design
  • Career Track:
  • Level:
  • Pre-requisites: None
  • Age: 13-18
  • Grade:
  • Style: Teacher-led
  • Modules:
  • Certificate Awarded: Yes
  • Intro to 3D Modeling with Maya

    In this introductory course you’ll develop an artistic style using Autodesk Maya and CGI to master the basics of modeling, texturing, lighting, rendering and animation for 3D film production. Create 3D models, sculpt characters, and build environments as you explore complex modeling techniques that focus on proper model topology. Learn professional workflows as you work with Autodesk Maya. Become a well-rounded 3D artist capable of using modeling software in games, film, and tv with this course. 3D design and modeling open doors into all kinds of modern creative careers. Learn, discover, create and enjoy learning with other passionate creators. After learning the basics of Maya’s UI and tools, students will practice creating complex shapes and models. Once students are comfortable with basic modeling concepts, advanced skills and techniques will be taught as students model their own human character and create textures before rendering their final model. Throughout the course, students will gain an understanding of career paths and studio roles while engaging in a collaborative process.

    Register
    SKU: TC3D1 Categories: , , Tags: ,

    Starting at US$1,978